原文摘要：Publishers may be waiting longer to unveil new games in development. That's the message from PlayStation Worldwide Studios SVP Michael Denny, who explained to GameSpot that keeping Sucker Punch's new project, Ghost of Tsushima, secret was a deliberate move. The game, which is the Infamous studio's first new IP in eight years, was revealed during the PlayStation briefing at Paris Games Week last month
"I think we're learning and a lot of publishers are learning … there is a right time to announce games," Denny explained.
"In the past, I think it's fair to say sometimes we announced games too early. And this is such a great project for Sucker Punch. It's a game they've always really wanted to make themselves. And I think it's the right time to announce that, and they've been working on that game for a long time now. There is great [playable version of the game] already. So we're just excited to let everybody know about it."